Async Roblox. See [Data Stores](/cloud-services/datastores). Stores the result of paths created by `Class.PathfindingService:CreatePath()`.
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It is semantically related to the concept of a coroutine and is often implemented using similar techniques, and is primarily intended to provide
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Stores the result of paths created by `Class.PathfindingService:CreatePath()`.
Provides access to a sorted map within MemoryStore. A sorted map is a collection of items where string keys are associated with arbitrary values (up to the
Because of this the rest of the script won't run until the function is done. I'm just wondering if there is a way to make functions async so
See [Data Stores](/cloud-services/datastores).
GetAsync() caches the data for 4 seconds, so the returned value is not guaranteed to be the one saved on Roblox servers. Incrementing Data.
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Lua, like JavaScript, only executes one thread at a time. However, Lua has a feature called coroutines that allow different threads of