Roblox Linearvelocity. I'm just trying to make a part move in a straight line away from the player (like a fireball blast) and cant figure it out. Iam making a combat system with sword, before i was using Body Velocity for the knockback, now since it got depreceated i dont know if i
In physics, velocity refers to speed and direction. This is represented by a vector, and in our case Roblox's Vector3 type since this is 3D
Applies force on a part/assembly to maintain a linear velocity. It inherits from Constraint. LinearVelocity on the Roblox Developer Hub LinearVelocity on
LinearVelocity On DevHub · Summary · Table of contents · Inherits (2) · Member index (9) · History · Members · Relevant enums (2).
Linear Velocity works like bodyvelocity but better? not sure how its better(Its better because it has more features I guess) but to make it work you need an
Body velocity achieves this while a linear velocity is affected by gravity and it falls. Now I know roblox says bodyve…
I'm just trying to make a part move in a straight line away from the player (like a fireball blast) and cant figure it out.
The LinearVelocity constraint applies force on an assembly to maintain a constant linear velocity. It can be set to apply force along a Vector3, line, or 2D
How's it been everyone!? In this video, we're going over the Linear Velocity constraint; I go over most of the general information about it,
Iam making a combat system with sword, before i was using Body Velocity for the knockback, now since it got depreceated i dont know if i
Yes, and that is automatically done when you add the linear velocity manually through the "MODEL" section on roblox studios hub.