Udim2 Roblox. As the heading says i want to get the X offset value of a udim2 so that i can reduce it by 20% now if the udim2 value = {0.2,0},{0.5,0} Then A UDim2 is a combination of two UDims, one for X and one for Y. It's used for setting the size and position of UI elements. https://developer.roblox.com/en-us/
Hi! I need a hand, I have read the documentation and seen some posts in the forum but it has not been very helpful, someone could explain to me what it is
A UDim2 is a combination of two UDims, one for X and one for Y. It's used for setting the size and position of UI elements. https://developer.roblox.com/en-us/
UDim2 values consist of, to my knowledge: UDim2. https://developer.roblox.com/en-us/api-reference/datatype/UDim2#math-operations.
As the heading says i want to get the X offset value of a udim2 so that i can reduce it by 20% now if the udim2 value = {0.2,0},{0.5,0} Then
The UDim2 data type represents a two-dimensional value where each dimension is composed of a relative scale and an absolute offset. for a coordinate used in
A UDim2, which is basically two UDims (Universal Dimensions) being represented within the same object, is a Lua object which stores information about the
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Exactly what the title says, I am confused on how to do this, I am trying to multiply my offset size by 4 but nothing seem to work.
As a Roblox developer, it is currently too hard to create UDim2s from vectors When doing math related to ui it's generally easier to perform